This well-accepted introduction to computational geometry is a textbook for high-level undergraduate and low-level graduate courses. The focus is on algorithms and hence the book is well suited for students in computer science and engineering. Motivation is provided from the application areas: all solutions and techniques from computational geometry are related to particular applications in robotics, graphics, CAD/CAM, and geographic information systems. For students this motivation will be especially welcome. Modern insights in computational geometry are used to provide solutions that are both efficient and easy to understand and implement. All the basic techniques and topics from computational geometry, as well as several more advanced topics, are covered. The book is largely self-contained and can be used for self-study by anyone with a basic background in algorithms. In this third edition, besides revisions to the second edition, new sections discussing Voronoi diagrams of line segments, farthest-point Voronoi diagrams, and realistic input models have been added.
##過瞭一遍,很精彩
評分##書是好書,也都是好算法……隻是自己智商太低瞭,上這門課前半截還能跟上,後半截被乾的稀裏嘩啦……
評分##挑瞭幾個感興趣的章節讀瞭讀,復現瞭下graham,sweep line和voronoi graph的fortune的實現,voronoi那算法挺復雜的,主要在於需要的BT結構過於奇怪,不找個詳細的描述基本沒法理解。
評分##過瞭一遍,很精彩
評分##上瞭一個多月cs274...
評分##書是好書,也都是好算法……隻是自己智商太低瞭,上這門課前半截還能跟上,後半截被乾的稀裏嘩啦……
評分##講道理Mark是我在TU/e最喜歡的老師 可惜這門課不是他上
評分有個lecture nodes不錯,好像是marryland u的
評分有個lecture nodes不錯,好像是marryland u的
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