John Ousterhout is the Bosack Lerner Professor of Computer Science at Stanford University. His current research focuses on new software stack layers to allow datacenter applications to take advantage of communication and storage technologies with microsecond-scale latencies. Ousterhout's prior positions include 14 years in industry, where he founded two companies (Scriptics and Electric Cloud), preceded by 14 years as Professor of Computer Science at U.C. Berkeley. He is the creator of the Tcl scripting language and is also well known for his work in distributed operating systems and storage systems. Ousterhout received a BS degree in Physics from Yale University and a PhD in Computer Science from Carnegie Mellon University. He is a member of the National Academy of Engineering and has received numerous awards, including the ACM Software System Award, the ACM Grace Murray Hopper Award, the National Science Foundation Presidential Young Investigator Award, and the U.C. Berkeley Distinguished Teaching Award.
This book addresses the topic of software design: how to decompose complex software systems into modules (such as classes and methods) that can be implemented relatively independently. The book first introduces the fundamental problem in software design, which is managing complexity. It then discusses philosophical issues about how to approach the software design process, and it presents a collection of design principles to apply during software design. The book also introduces a set of red flags that identify design problems. You can apply the ideas in this book to minimize the complexity of large software systems, so that you can write software more quickly
##引用最后一章第一句话:This book is about one thing: complexity。虽然标题里带有"philosophy",但其实书里介绍的大部分内容还是挺直觉。关于异常和注释的两章反而让我收获最多
评分##前半本有些观点跟我的观点不一致,但却很有启发,值五星。后半本更多的是工程角度,在别的书中见过类似观点。
评分##1. complexity is incremental:you have to sweat the small stuff 2. working code isn’t enough 3. make continual small investments to improve system design 4. interfaces should be designed to make the most common usage as soon as possible 5.module should be d...
评分##Class | method | module should be Deep! people often have so many skiny layers rather than meatier layers. Principle: We should be really easy to do the common case and the right thing. A lot of software design is figuring out what matters and what doesn't ...
评分 评分##神作啊。简直字字珠玑。
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