Actionable Gamification epub pdf  mobi txt 電子書 下載

Actionable Gamification epub pdf mobi txt 電子書 下載 2024

Actionable Gamification epub pdf mobi txt 電子書 下載 2024


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Yu-kai Chou

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發表於2024-09-29

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Octalysis Media 2015-5-13 Paperback 9781511744041

Actionable Gamification epub pdf mobi txt 電子書 下載 2024



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Yu-kai Chou is a Pioneer and International Keynote Speaker on Gamification, and the Original Creator of the gamification framework: Octalysis. He is the Founder of The Octalysis Group and the Behavioral Scientist at the Israel-based gamification platform Captain Up. He has been a regular speaker/lecturer on gamification worldwide, including at organizations like Stanford University, Accenture, Tedx, SxSW, Gamified India, Huawei, the Innovation Center in Denmark, Kingdom of Bahrain, and many more. Yu-kai was one of the earliest pioneers in Gamifcation, starting his work in the industry in 2003. In 2014, Yu-kai received the reward of "#1 Gamification Guru" by the World Gamification Congress based in Spain, as well as the UK-Based organization Rise.Global (not to say that he is actually the best at anything, but something nice to have on a Bio). He has helped a variety of companies, from seed stage startups to Fortune 500 companies such as eBay, Huawei, Fidelity, HP, Cisco, Wells Fargo, and more. Yu-kai is a Board Director for Morf Media, a gamified training and learning platform.. He is also a Board Advisor for many organizations and companies through out North America, Europe, and Asia, including BALANCE Edutainment (creators of Pacha’s Pajamas), Loki Studios (creators of Geomon and sold to a Yahoo), Powzy (mobile game monetization platform) and RedCarpet (Offline Loyalty Platform in India), Plug.DJ, Lucky Diem, and many more.

The new era of Gamification and Human-Focused Design optimizes for motivation and engagement over traditional Function-Focused Design. Within the industry, studies on game mechanics and behavioral psychology have become proliferate. However, few people understand how to merge the two fields into experience designs that reliably increases business metrics and generates a return on investment. Gamification Pioneer Yu-kai Chou takes reader on a journey to learn his twelve years of obsessive research in creating the Octalysis Framework, and how to apply the framework to create engaging and successful experiences in their product, workplace, marketing, and personal lives.

"Yu-kai is at the cutting edge of the field of behavior design."

-Nir Eyal, Best Selling Author of Hooked: How to Design Habit-Forming Products

"Yu-kai's Octalysis framework brilliantly explains the intricate relationships between human behaviors and their inner drives. Accompanied by numerous application examples, Octalysis is the turnkey for gamification in any product and service design."

-Dr. Jianming Dong, Chief User Experience Architect, Huawei

Yu-Kai is the real deal. His experience, expertise and passion make this a must read for those looking to grasp the possibilities available through applied gamification.

--Jeff Gates, former counsel to U.S. Senate Committee on Finance and author of The Ownership Solution, Democracy at Risk, Guilt By Association.

Yu-kai's Insights were instrumental in helping Lucky Diem supercharge our client La Quinta's bookings per user by 206% and incremental revenue per user by $157 (132% Lift) against the control group. Being able to achieve a viral coefficient of 530%, I would recommend any business to work with Yu-kai and learn his Octalysis Framework.

--Andrew Landis, Founder & CEO of Lucky Diem

Yu-kai's reputation precedes him in the field of gamification. His Octalysis framework is both elegantly simple and intricately complex. His book is not only extrinsically rewarding to read, but intrinsically motivating to apply; it s wickedly effective, and yet divinely true. Octalysis brilliantly unified all these seemingly conflicting aspects of gamification into a single cohesive framework with a hidden twist in the middle of it it s sensational.

--Michael Wu, Chief Scientist of Lithium

Actionable Gamification epub pdf mobi txt 電子書 下載 2024

Actionable Gamification 下載 epub mobi pdf txt 電子書

Actionable Gamification pdf 下載 mobi 下載 pub 下載 txt 電子書 下載 2024

Actionable Gamification mobi pdf epub txt 電子書 下載 2024

Actionable Gamification epub pdf mobi txt 電子書 下載
想要找書就要到 靜思書屋
立刻按 ctrl+D收藏本頁
你會得到大驚喜!!

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遊戲化的目的不是為瞭讓事物變得簡單,而是讓事情變得有趣,大傢自發參與行動。 顯然遊戲化的核心就是動因,要給用戶一個行動的理由,當動因不存在時,無論任務多麼簡單,也沒有人去做。 遊戲化八大核心驅動力 1、意義、使命:給産品、目標賦予一個具有使命感的意義。且這個意...  

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##非常腦洞的一本書!所謂遊戲化設計,實則是以人為本的設計方式,結閤瞭人性與心理學的博弈,梳理為八角行為。 如下: 1.自我價值的實現:米粉,果粉,把消極用戶轉換為忠實愛好者。 2.炫刷成就感:進度條,勛章,積分,排行榜。 3.創意,自定義:棋牌類遊戲,植物大戰僵屍,對...  

Actionable Gamification epub pdf mobi txt 電子書 下載 2024

类似图書 點擊查看全場最低價

Actionable Gamification epub pdf mobi txt 電子書 下載 2024


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